the limit on workshop should be imposed by the steward skill and companion by the leadership skill. This^ I dont think it should be removed since making money becomes so easy after you have 3 workshops and 4 caravans.I dont even know what to do with money due to this.I cant imagine how much money i would start making if there wasnt a limit for them. In 1.4.2, the game currently requires clan tier 4 to make a kingdom. 2. You can get renown fairly quickly by fighting outnumbered/large numbered battles and winning. With a particular perk that increases renown from battles (charm 50, I believe), you can easily gain 60 renown per battle.

The first clan tier starts with a limit of up to four companions. The only way to raise your limit is by upgrading your clan tier. Each upgrade comes with an extra companion slot, eventually

V's no player army size limit on Nexus. Just go into parry screen and with the console use the give troop command. It will increase party limit by that amount. This works, then it shows a new bonus to your party size run down that reads "Additional size from extra party cheat", which disappears on reload.
We recommend first becoming a mercenary, then a vassal. You’ll get your settlement eventually. Before attempting any of this, however, you will need to be at least Clan Tier 2, which involves Clan Tier matters, so there's most definitely a benefit in advancing there. It works nicely if you time your joining after working to raise your Clan tier - You'll likely be a higher tier than the other poor, fiefless, bartard Lords in your faction. The Clan Tier system appears to be how TW communicates the game "should be played" to the player. . 334 282 265 146 142 152 203 284 270

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